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Дания захотела отказать в убежище украинцам призывного возраста09:44
。关于这个话题,WPS下载最新地址提供了深入分析
The script grabs the captured audio element, mutes it, sets playbackRate to 16 (the browser maximum), seeks to the beginning, and calls .play(). The browser, in its infinite eagerness to keep the buffer full ahead of the playback position, frantically fetches, decrypts, and feeds chunks into the SourceBuffer. Every single one of those chunks passes through the hooked appendBuffer and gets collected.
These changes, along with a few other small tweaks, took the game down to a nice ~2.5 KB/sec. Not bad. After bandwidth, I started to think about CPU.